Magical Mushroom Wilderness πŸ„
An Animated Blender Scene
I made this scene while following along with Ryan King Art's tutorial series around the same concept.Β 

But with a few custom twists:

-Β Using an early alpha build of Blender 3.6 to create floating particle fields with collision detection from the ground up via Simulation Nodes.

- Rendering in Cycles

- Replicating glow lighting with Blender's Compositor.
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