Procedurally Stacked Daily Prophet Covers

A Blender 3D Experiment
By combining UV Unwrapping and UDIM Tile Picking with some Geometry Node wizardry, some neat paper-stacking renders can be achieved in Blender. 

In this project, I used several of the covers that have been created for the Daily Prophet ("the only one wizarding newspaper in Britain") -- randomizing attributes such as their selection, base color, rotation, and offset, within procedurally-generated stacks.



Collecting image assets
Applying a color palette for papers


Stacking & Rendering 💪
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