What happens when wind forces and cloth simulations mix with transmissive materials and ray tracing hijinks?
Let’s just say... objects in the clear may have a spooky tendency to reappear 💀
Let’s just say... objects in the clear may have a spooky tendency to reappear 💀

Originally, I had the idea of doing something with an “invisibility cloak” from Harry Potter lore. And then I asked: What if it was a reverse invisibility cloak? 🤯
In the end… things got super spooky as I got to subverting the expectations of what an invisibility cloak should do – all while preserving the fascinating properties of transparency and wavy cloth simulations 🔍✨💀


